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HWALL.LOC
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Text File
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1995-11-06
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5KB
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117 lines
// BASIC MAP LAYOUT (HWALL.LOC)
// NOTES ON FORMAT:
// No line should be longer than 120 characters in length anywhere in here
// Standard ANSI color and graphics are allowed in location descriptions
// NAME <...> at the top of this file is currently not being used
// Start and end each location with BEGIN/END_LOCATION
// TYPE refers to the type of map location this is: MAP, SHOP, etc.
// - After TYPE, leave a blank space, then the one word map location type
// FILE is used if a map location needs a file (ie: a shop needs a list)
// - If the type requires a file, the filename follows after a blank
// Start and end each description with BEGIN/END_DESCRIPTION
// - Everything between the start and end is displayed as is
// - To have ANSI gfx and color, just use standard ANSI format
// - Terminate each line with a standard C/R (\n); don't go past 80 columns
// DIRECTIONS: Start and end each direction list with BEGIN/END_DIRECTION
// - The first character on each line represents the "direction" available
// - There should be a space followed by the a file-name and another space
// - The file-name should be that of another file like this one containing
// the description of the area a player is currently at
// - The file-name must be one word only, CAPS aren't a must but I use 'em
// - The rest of the line is the location corresponding with that direction
// - Spaces are allowed in the location name
NAME HWALL
//---------------------------------------------------------------------------
BEGIN_LOCATION West Wall
TYPE STD
MAP HWALL.MAP
BEGIN_DESCRIPTION
You are standing within the West city wall right now. City guards and
workers walk past you without a word in a hurry to get where they're going.
To the [N]orth and [S]outh are passages leading to the north and south
sections of the wall. There is also a City [T]raining Center here for
exterminators to take advantage of. To the [E]ast is the gate leading back
into the city.
END_DESCRIPTION
BEGIN_DIRECTIONS
[T]raining - HTRAIN City Training Center
[N]orth - HWALL North Wall
[E]ast 3 HMEDIAN Median Parkway
[S]outh - HWALL South Wall
END_DIRECTIONS
END_LOCATION West Wall
//---------------------------------------------------------------------------
BEGIN_LOCATION East Wall
TYPE STD
MAP HWALL.MAP
BEGIN_DESCRIPTION
A few emotionless people walk by you while you stand here at the East
section of the city wall. Pasasages lead away from here to the [N]orth and
[S]outh sections of the wall. A gate leading back into the city is directly
[W]est of you. You also notice a trail of blood leading into a City [B]ounty
Office. Evidently business is good for them these days.
END_DESCRIPTION
BEGIN_DIRECTIONS
[B]ounty - HBOUNTY City Bounty Collection Office
[N]orth - HWALL North Wall
[W]est 3 HMEDIAL Medial Road
[S]outh - HWALL South Wall
END_DIRECTIONS
END_LOCATION East Wall
//---------------------------------------------------------------------------
BEGIN_LOCATION North Wall
TYPE STD
MAP HWALL.MAP
BEGIN_DESCRIPTION
The North section of the city wall is deathly quiet. The north-side gate,
[S]outh of you here, leads to an especially bad part of the city. Most folks
try to stear well clear of this area.
Passages going [E]ast and [W]est lead to the east and west sections of the
city wall. Tucked quietly into a corner here is a City [B]ank.
END_DESCRIPTION
BEGIN_DIRECTIONS
[B]ank - HBANK City Savings Bank
[E]ast - HWALL East Wall
[W]est - HWALL West Wall
[S]outh 5 HHARD Hard Drive
END_DIRECTIONS
END_LOCATION North Wall
//---------------------------------------------------------------------------
BEGIN_LOCATION South Wall
TYPE STD
MAP HWALL.MAP
BEGIN_DESCRIPTION
The South section of the wall is easily the busiest. The City [A]rmoury
here does tremendous business, both to exterminators and common folk looking
for that extra bit of protection. The busiest [H]ealing Center in the city
is also located here. People line up outside the door for an hour before
getting help. People rush past you and into the passages leading to the [E]ast
and [W]est sections of the city wall. To your [N]orth is a gate leading back
into the least hazardous district city.
END_DESCRIPTION
BEGIN_DIRECTIONS
[A]rmoury - HSHOP City Armoury
[H]ealing - HMED City Medical Clinic
[E]ast - HWALL East Wall
[W]est - HWALL West Wall
[N]orth 1 HEASY Easy Street
END_DIRECTIONS
END_LOCATION South Wall